Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to 'rebuild our core systems from the ground up'

Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to 'rebuild our core systems from the grou
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Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to ‘rebuild our core systems from the ground up’ | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these Action After playing the free demo of this bloody medieval carve-‘em-up, I’m praying the devs deliver a holy gaming experience Action Underrated hack ‘n’ slash Blades of Fire heads to Steam with a 2.0 update, bringing new game plus and ‘expanded death and mutilation variations’ for you sickos out there Survival & Crafting We’ll be able to hit zombies with meat in singleplayer medieval survival sim God Save Birmingham RPG The dev behind my top upcoming RPG is a Hungarian chef who thought ‘if not now, then when?’ and learned coding from scratch to make his dream ‘eurojank’ masterpiece RPG I’ve already put 10 hours into this upcoming RPG’s demo because it has the best combat I’ve seen outside a FromSoft game Action Blade director reassures suffering fans with soothing words: ‘Please be patient, it will be a special game’ Sim One of Steam’s most wishlisted games announces it’s launching next week with a song so unhinged you’ve got to hear it for yourself FPS No More Room in Hell 2 will add new ways to play in its upcoming 1.0 launch, one of which ‘plays like your favourite classic game modes from the late 2000s’ RPG ‘We lost things such as physics in games:’ The dev behind my most anticipated RPG thinks players are craving more interactive games, not just ‘moving around in a static 3D environment’ Action Roguelike fatigue is real, but I can make an exception for this upcoming project that remixes some of my favorite stealth games at 90 mph FPS ‘Happy Gloom Year!’: The new Gloomwood update is out, and it includes the game’s ‘largest, most vertical open area’ yet Third Person Shooter ‘We did not want to be close to them’: The only game Arc Raiders wanted to avoid on release was predictably GTA 6, ‘I don’t think anyone wanted to be close to them’ Roguelike The latest game from the developer of Moonlighter is a tower defence roguelike about Dracula fighting off waves of vampire hunters Games Upcoming 2026 games: All the new PC games you won’t want to miss, from big hits to hidden gems Action Absolum’s first update dares you to unravel the threads of fate, introducing rule modifiers, corrupted biomes and improved mounts into 2025’s best beat ‘em up Popular PC Gamer ClipsCrimson DesertMarathonBest PC gearGDCQuizzes Games Action Blight: Survival Blight: Survival offers a fresh slice of its medieval zombie-slaying, after its developer took a break to ‘rebuild our core systems from the ground up’ News By Rick Lane published 21 March 2026 “We spent a lot of time digging into the original vision.” When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Haenir Studio) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. 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From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter Blight: Survival, the third person hack ‘n’ slash where you carve up zombies in brutal medieval combat, is one of the most anticipated games on Steam. In fact, it recently surpassed 1.5 million wishlists, with only Subnautica 2, Deadlock, Light no Fire and Forza Horizon 6 having more.Yet with such anticipation comes a lot of expectation, and players have been expecting Blight: Survival for a long time. The game was announced way back in 2022, and it’s been almost two years since its developer, Haenir Studio, partnered with Dead by Daylight creator Behaviour Interactive as Blight’s publisher.But in a recently published trailer thanking fans for helping Blight reach its wishlist milestone, creative director Ulrik Langvandsbråten took a moment to explain what’s taking so long.Article continues below You may like After playing the free demo of this bloody medieval carve-‘em-up, I’m praying the devs deliver a holy gaming experience Underrated hack ‘n’ slash Blades of Fire heads to Steam with a 2.0 update, bringing new game plus and ‘expanded death and mutilation variations’ for you sickos out there We’ll be able to hit zombies with meat in singleplayer medieval survival sim God Save Birmingham “We’re taking the time to make sure that it pays off when the moment comes to put Blight in your hands,” Langvandsbråten says. “When we teamed up with Behaviour, we spent a lot of time digging into the original vision for Blight. It quickly became clear tha

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