Marathon UI designer declares himself the 'fontslop merchant' and promises Bungie will never 'remove the SAUCE from the UI'

Marathon UI designer declares himself the 'fontslop merchant' and promises Bungie will never 'remove the SAUCE from the UI'
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Marathon UI designer declares himself the ‘fontslop merchant’ and promises Bungie will never ‘remove the SAUCE from the UI’ | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these FPS If you’re hoping to make friends in Marathon like you can in Arc Raiders, expect a knife in the back RPG Cara Ellison, senior narrative designer on Vampire: The Masquerade – Bloodlines 2 before Paradox switched developers, discusses her love of Troika’s original RPG: ‘Everyone on the team helped really make that maximum goth’ FPS Hours before its open preview weekend, Marathon is suddenly very close to the top of Steam’s top sellers list FPS Marathon Server Slam update: Bungie says if you’re not getting enough PvP action, maybe you’re just not looking for fights in the right places FPS Is Marathon’s time-to-kill too fast, or am I too Arc Raiders-pilled? FPS If your mouse input is totally busted in Marathon right now, I may have the fix FPS If you love Marathon’s vectorheart style but not its PvP, get your aesthetic fix from the gorgeously overstimulating demo for this time trial FPS instead FPS ‘An absolute eyesore’: Marathon’s biggest issue seems to be its poor UI design that’s confusing players, ‘I have no idea where I’m at, what I’m looking at’ FPS Marathon: Everything we know about Bungie’s sci-fi extraction shooter FPS Marathon briefly censors ‘Arc Raiders’ in chat, just like Activision and EA did, and it was probably another accident because it was quickly and quietly fixed FPS Marathon has dropped another banger character trailer, making me fall even more in love with its vibes-based marketing FPS The many-boxed roadmap represents everything I hate about shooters right now FPS Bungie is considering a dedicated duos mode and time-to-kill changes after Marathon server slam feedback FPS ‘Anyone found to be cheating will be permabanned from playing Marathon forever, no second chances’: Bungie’s doubling down on security following Arc Raiders’ recent struggles Third Person Shooter Arc Raiders’ contentious ‘aggression-based matchmaking’ isn’t just smart, but absolutely necessary PopularNEW: PC Gamer Clips!Resident EvilArc RaidersBest PC gearGame Quizzes Games FPS Marathon Marathon UI designer declares himself the ‘fontslop merchant’ and promises Bungie will never ‘remove the SAUCE from the UI’ News By Morgan Park published 3 March 2026 Bungie is listening to your feedback, but Marathon’s UI is weird on purpose. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Bungie) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. 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From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter Last week, one of the most circulated reactions to the Marathon server slam was a YouTuber who took one look at the menus and declared it the first ever “fontslop” game.He wasn’t the only one who felt their eyes were assaulted by Marathon’s unorthodox graphic design. UI feedback was one of Bungie’s major takeaways from the weekend server slam. “Keep it coming,” the Bungie account said on X.But don’t expect Marathon’s gritty linuxcore look to go anywhere. At least not if Elliott Gray, a UI designer who has proudly declared himself a “fontslop merchant” in his X bio, has any say. Gray is also listening to your feedback about Marathon’s menus and agrees there’s room for improvement, but he made one thing clear: Related articles ‘An absolute eyesore’: Marathon’s biggest issue seems to be its poor UI design that’s confusing players, ‘I have no idea where I’m at, what I’m looking at’ Marathon Server Slam update: Bungie says if you’re not getting enough PvP action, maybe you’re just not looking for fights in the right places Former Marathon art director says ‘what I could control, I feel really good about’ in the face of pre-release animosity: ‘You can’t take that away from me’ “Don’t think for a second that we’re gonna remove the SAUCE from the UI,” Gray wrote on X today, concluding with a “#fontsloptakeover” hashtag. “All jokes aside, there’s plenty of work we can and will do as a team to respond to player feedback about inventory management, navigation, density of info, etc.” (Image credit: Elliott Gray on X)That’s good to hear. It’s nice to gather feedback and all, but in this case, the folks saying “pee-ew” to Marathon’s menus have bad taste. The UI has practical problems without a doubt (inventory sorting icons are too similar, tracking items sucks, usi

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