Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophically to lose an IGF award: 'All we can say is we're sorry, and we'll try to do worse'

Tactical Breach Wizards sold 'twice as well' as Suspicious Developments' previous games, but more importantly, it failed catastrophical
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Tactical Breach Wizards sold ‘twice as well’ as Suspicious Developments’ previous games, but more importantly, it failed catastrophically to lose an IGF award: ‘All we can say is we’re sorry, and we’ll try to do worse’ | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these Puzzle Devs behind GoldenEye, Perfect Dark and TimeSplitters are done with big shooters after getting burned by Embracer, so their next game is a Balatro-like twist on Scrabble—and you can try the demo now Strategy After a decade of stale turn-based tactics, Menace is a breath of fresh air Roguelike The devs of a promising Slay the Spire-alike are delaying their game to Dodge and Roll away from Slay the Spire 2’s launch: ‘You’ll be playing it, we’ll be playing it, everyone will be playing it’ Third Person Shooter Helldivers 2’s siege of Cyberstan is the greatest galactic campaign the game has seen so far Third Person Shooter Arc Raiders design director says players ‘never worked together’ in testing, but the emergence of care bear lobbies ‘encourages us to lean toward giving opportunities to have friendly interactions’ FPS Highguard developers were surprised by layoff notices, new report says: They thought they’d have at least a few months to work on it but when Tencent ended funding, there was nothing left Horror Burglin’ Gnomes is the next great friend-slop game that everyone with a PC and at least one other friend should check out Roguelike To celebrate 2 years of Balatro, creator LocalThunk reflected on dropping out of an engineering program to make games: ‘Even if I could warn myself I’m not sure what I could have said to prepare for the insanity’ RPG ‘We lost things such as physics in games:’ The dev behind my most anticipated RPG thinks players are craving more interactive games, not just ‘moving around in a static 3D environment’ RPG The new game from Disco Elysium’s studio feels like the first Christmas after your parents’ divorce Games Steam Next Fest’s top demos were packed with gnomeslop hijinks, open world piracy, and vampire card battling, but then—well—Marathon happened Horror ‘Art and science and procreation, that’s about all life is good for:’ Two former freeware developers are still trying to keep it weird in an era when companies ‘sell games to people in 5-second clips’ Roguelike Balatro meets Scrabble in this new roguelike from the creators of TimeSplitters—and I’m just thrilled to finally find a word game that lets me score with swear words Roguelike Thanks to Mewgenics’ cruel sidequest items, I’ve accidentally created the conditions for the most cursed run ever Strategy Terra Invicta review PopularNEW: PC Gamer Clips!Resident EvilArc RaidersBest PC gearGame Quizzes Games Strategy Tactical Breach Wizards Tactical Breach Wizards sold ‘twice as well’ as Suspicious Developments’ previous games, but more importantly, it failed catastrophically to lose an IGF award: ‘All we can say is we’re sorry, and we’ll try to do worse’ News By Rick Lane published 28 February 2026 “We weren’t able to lose the IGF award for Excellence in Design.” When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Tom Francis) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. 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From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter Tactical Breach Wizards, the fantasy turn-based tactical strategy about busting down doors with a team of Navy Seers and Necro Medics, is an excellent game. But did you know it is also an award losing game?Since its launch in 2024, Tactical Breach Wizards has not only enjoyed commercial success and near-universal critical acclaim, but it has also embarked upon a wholly precedented run of game award losses. All of this is explained in Suspicious Developments’ latest newsletter, clips of which were shared on BlueSky by fellow PC Gamer contributor Jeremy Peel.The full newsletter—which was shared directly by Jeremy—reveals Tactical Breach Wizards was received very well by players indeed. “By revenue, Wizards sold twice as well as any of our previous games, so we are in the increasingly rare position of remaining fully independent, self-funded, and safe for the amount of time it takes to make a videogame when you’re very slow at making videogames,” Suspicious Developments writes. Related articles Kingdom Come: Deliverance 2 devs tweet ‘Blame the French!’ after losing every Game Awards catego

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