'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not just 'moving around in a static 3D environment'

'We lost things such as physics in games:' The dev behind my most anticipated RPG thinks players are craving more interactive games, not jus
1 Min Read 0 18

‘We lost things such as physics in games:’ The dev behind my most anticipated RPG thinks players are craving more interactive games, not just ‘moving around in a static 3D environment’ | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show Software Movies & TV Codes Coupons Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these RPG I didn’t realize how important headbob was until I played an RPG without it Survival & Crafting Hytale’s unfinished sandbox has finally given me hope for a voxel RPG, after Cube World broke my heart twice Action Underrated hack ‘n’ slash Blades of Fire heads to Steam with a 2.0 update, bringing new game plus and ‘expanded death and mutilation variations’ for you sickos out there Games PC Gamer’s Game of the Year Awards 2025 Roguelike ‘It’s weird in the industry right now’: Cult of the Lamb’s devs still have faith that the indie scene will continue dishing out ‘smash hits’ RPG The dev behind my top upcoming RPG is a Hungarian chef who thought ‘if not now, then when?’ and learned coding from scratch to make his dream ‘eurojank’ masterpiece RPG I’ve already put 10 hours into this upcoming RPG’s demo because it has the best combat I’ve seen outside a FromSoft game The Elder Scrolls Skyrim lead designer says the next Elder Scrolls should look at how Baldur’s Gate 3 made things ‘meaningful,’ because ‘the gaming community has spoken’ RPG The best Elder Scrolls game that isn’t an Elder Scrolls game is getting a big patch in February and free DLC in March Action The studio behind the best metroidvania of 2021 has a new game coming out next month—and I’m dropping everything to play it RPG Decrepit is a ‘dark fantasy first person soulslike’ in a castle full of zombies who’ll repeatedly drag your clobbered body back to the dungeons until you get good enough to escape RPG We’re hitting peak saturation for first person dungeon crawlers, but Queen’s Domain stands apart from the crowd RPG ‘A good idea, infinite drive, and lots of Diet Pepsi’: How YouTube essayist Majuular’s life changed course telling the story of Ultima across 2 years and more than 20 hours of documentaries RPG Divinity will officially wave goodbye to Original Sin 2’s broken armour system RPG Larian’s learnt a lot from Baldur’s Gate 3 going into Divinity, including the fact that hand-crafted loot is probably better: ‘Randomization did not save us much time’ PopularArc RaidersBest PC gearFalloutHelldivers 2PC Gamer Quizzes! Games RPG ‘We lost things such as physics in games:’ The dev behind my most anticipated RPG thinks players are craving more interactive games, not just ‘moving around in a static 3D environment’ News By Ted Litchfield published 14 February 2026 Well, I am, anyway. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: ForestWare) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. Signup + Every Thursday GTA 6 O’clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O’clock experts. Signup + Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what’s on the horizon. Signup + Every Thursday The Setup Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more. Signup + Every Wednesday Switch 2 Spotlight Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo’s new console each week, bring you up to date on the news, and recommend what games to play. Signup + Every Saturday The Watchlist Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter Csaba “ForestWare” Székely’s Sword Hero is one of the most exciting upcoming games: An ambitious, open-ended RPG with complex NPC behaviors, physics interactions, and emergent gameplay⁠—the Hungarian developer affectionately referred to it as a “eurojank” game, a label applied to ambitious, but often flawed attempts by European developers to replicate or advance ’90s PC design sensibilities.Despite its slightly derogatory connotation, I’ve had this growing feeling that eurojank⁠ has won. Larian, CD Projekt, IO Interactive, and GSC Game World are just a few outfits that were second-tier studios putting out cult classics in the 2000s, and now they’re on top of the industry while many titans of the PS2 and Xbox 360 generations are struggling. Sword Hero Gameplay Trailer | Play Demo Now | A deeply reactive Open World RPG, inspired by classics – YouTube Watch On Imagine telling someone in 2007 that, in the coming decades, Mass Effect studio BioWare would slowly fade, while RPGs would come to be defined by the makers of Divine Divinity, or the company that adapted a Polish fantasy novel series into a weird, cult RPG. I asked ForestWare what he thinks of the recent resurgence of complex, systemic single-player games vs. ones with shinier production values and tighter presentation. Related articles The dev behind my top upcoming RPG is a Hungarian chef who thought ‘if not now, then when?’ and learned coding from scratch to make his dream ‘eurojank’ masterpiece I’ve already put 10 hours into this upcoming RPG’s demo because i

Argentendo

Tinggalkan Balasan

Alamat email Anda tidak akan dipublikasikan. Ruas yang wajib ditandai *