Dealing trillions of damage in Diablo 4 isn’t a problem worth worrying about as long as ‘there’s something that makes it meaningful’, game director says: ‘I know a lot of it is from fear’ | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these RPG Blizzard wants Diablo 4’s outrageous damage numbers to mean something again in Lord of Hatred, so it’s letting you crank the difficulty up to near-impossible levels: ‘It’s going to be really f*cking hard’ RPG Thanks to Diablo 2, Blizzard might’ve found a way to fix Diablo 4’s loot fatigue in its next expansion RPG Competitive demon slaying is about to take over Diablo 4 as its next update finally adds official leaderboards RPG Casting demons like they were spells with Diablo 4’s warlock rules, but now I’m dying to see how Lord of Hatred will transform the other classes Action Blizzard says it’s open to even more Diablo 2 expansions and reworks unless people get really mad at it about this one: ‘We’re going to have to see what the players say’ RPG Blizzard says ‘There’s actually millions of people that still play Diablo 3’ and those players have the right idea RPG Path of Exile 2 players suffer the consequences of dealing illegal amounts of damage as boss shrugs off a 95M-damage hit RPG Diablo 4: Lord of Hatred’s new crafting system will bring back season 11’s sanctification and gives bad loot the potential to be legendary RPG Blizzard is giving away access to paladins for free at the start of Diablo 4’s next season RPG Diablo 4’s second new class is a summoner who commands demons to fight demons RPG Diablo 4 will let you transform into its most fearsome demon, the Butcher, in an experimental mini season before Lord of Hatred drops RPG Diablo 2 gets its first expansion in 25 years, featuring a new class, and finally, decent inventory management RPG OG Diablo 2 devs are ‘proud’ their classic is still getting love, even as they compete for attention with a new ARPG: ‘We feel the pressure, but I don’t hate them for it’ RPG Warlocks have taken the throne as Diablo 2’s best class 26 years later, and Blizzard seems to be OK with letting them have their fun for now World of Warcraft World of Warcraft’s add-on changes aren’t over: ‘There will doubtless be some loopholes players find’ PopularNEW: PC Gamer Clips!MarathonGDCBest PC gearQuizzes Games RPG Diablo 4 Dealing trillions of damage in Diablo 4 isn’t a problem worth worrying about as long as ‘there’s something that makes it meaningful’, game director says: ‘I know a lot of it is from fear’ News By Tyler Colp published 18 March 2026 The expansion will try to give players something to do with all that power next month. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Blizzard) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. 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From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter Big damage numbers and Diablo 4 are practically synonymous at this point. That’s the nature of a game where the goal is to multiply your numbers up high enough that nothing can stop you.Other action RPGs tend to keep things constrained to millions or billions of damage, oftentimes not even showing the damage you deal. Diablo 4, however, is known for players proudly filling their screen with numbers so big you can barely see the monsters.Players have asked Blizzard to squish things back down to reasonable levels—and it sort of did so in its first expansion—but things tend to scale way back up after a few seasons. Every time someone wants to make fun of the game, the damage numbers are first on their list to bring up, because some people consider it too ridiculous to take seriously.Article continues below You may like Blizzard wants Diablo 4’s outrageous damage numbers to mean something again in Lord of Hatred, so it’s letting you crank the difficulty up to near-impossible levels: ‘It’s going to be really f*cking hard’ Thanks to Diablo 2, Blizzard might’ve found a way to fix Diablo 4’s loot fatigue in its next expansion Competitive demon slaying is about to take over Diablo 4 as its next update finally adds official leaderboards Associate game director Zaven Haroutunian doesn’t think it’s a problem at all for Diablo 4, and that the real issue is what players think it implies about the game. “I know there’s a lot of strong feelings around this one, and I actually know a lot of it is from fear,” he told PC Gamer in a recent interview.”
Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful', game director says: 'I know a lot of it is from fear'
Dealing trillions of damage in Diablo 4 isn't a problem worth worrying about as long as 'there's something that makes it meaningful