Resident Evil Requiem delivered on the multiple-protagonist promise I've always wanted from Silent Hill

Resident Evil Requiem delivered on the multiple-protagonist promise I've always wanted from Silent Hill
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Resident Evil Requiem delivered on the multiple-protagonist promise I’ve always wanted from Silent Hill | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these Resident Evil Grace’s actor in Resident Evil Requiem says that Capcom ‘wanted to go back to the horror Resident Evil games’ Resident Evil Should you destroy or release Elpis in Resident Evil Requiem? Resident Evil Resident Evil Requiem has broken the internet as fans find out Leon Kennedy is married: ‘You’ll play Chris in the DLC and see an identical ring on his hand’ Resident Evil How to escape The Girl in Resident Evil Requiem Resident Evil Leon Kennedy’s voice actor doesn’t believe AI can replace human performances, and paying ‘for an actor’s voice session is not that big of a deal’ for games as big as Arc Raiders Resident Evil Classic Resident Evil mutates into a comedy fever-dream through the power of BioRand Resident Evil Resident Evil Requiem review: A jack of all trades RPG Control Resonant is far more of an RPG than I expected, complete with talent trees, stats screens, and build-crafting that wouldn’t feel out of place in a Diablo game Resident Evil Resident Evil Requiem’s The Final Puzzle may be the most convoluted challenge to grace Capcom’s series, and no one’s figured out the answer yet Resident Evil After Resident Evil Requiem, Leon Kennedy’s actor wants to see Code Veronica remade: ‘I think that would be one hell of a game’ Resident Evil In a sea of needlessly long videogames, Resident Evil Requiem proves that 10 hours is all you need if you’re able to make every second count Resident Evil Resident Evil Requiem’s The Final Puzzle has finally been figured out, and it’s just as complicated and long as you’d think: ‘We don’t get the doll if we don’t AFK at the grinder’ Hardware Resident Evil Requiem PC performance analysis: Great visuals and decent frame rates all round, though path tracing’s an obvious frame rate killer Action The Legacy of Kain: Defiance remaster does the best thing possible—it gets out of the way Resident Evil Resident Evil Requiem’s 5 million sales have made it one of Capcom’s all-time top 20 bestsellers in just 4 days PopularNEW: PC Gamer Clips!MarathonArc RaidersBest PC gearQuizzes Games Horror Resident Evil Resident Evil Requiem Resident Evil Requiem delivered on the multiple-protagonist promise I’ve always wanted from Silent Hill Features By Jody Macgregor published 8 March 2026 The fear of blood tends to create fear for the flesh. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Capcom) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 1 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer Get the PC Gamer Newsletter Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. 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From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter It always seemed odd that Harry Mason was such a badass. The protagonist of the original Silent Hill was a novelist searching for his missing daughter, and yet over the course of the game he managed to accrue a handgun, a shotgun, a rifle, and multiple melee weapons, which he confidently used to defeat a giant caterpillar, a split-headed lizard, Mothra, and also God.Meanwhile, badass cop Cybil Bennett was just kind of there. Silent Hill implies that she’s off having her own awful adventure at the same time, but we only see glimpses of it. Apparently the original plan was to have two playable characters. When you played Harry you’d get a version of Silent Hill that was puzzle-focused, and when you played Cybil you’d see a more action-oriented version of the game.That explains why there are some objects you can interact with only to have Harry say he can’t use them right now, and why this untrained author became such a proficient boss-killer. Cuts during development meant the two protagonists were folded into one. You may like Resident Evil Requiem review: A jack of all trades 13 years after the disappointment of Resident Evil 6, Capcom is finally fusing survival horror and all-out action again—and this time I think it worked Can Resident Evil Requiem finally make good on Resident Evil 6’s best and most botched idea? Later Silent Hill games toyed with similar ideas. Multiple protagonists were considered for Silent Hill 2, though in the end all we got was the chance to briefly play Maria in the Born from a Wish scenario. It’s a lot more work to animate and voice playable characters than non-playable ones, and the Silent Hill series has often been forced to do its best with shoestring budgets.It took a Capcom surviva

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