It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in the last year

It's brutal out there: Deus Ex and Unreal composer says he's submitted 50 resumes and gotten one interview in the last year
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It’s brutal out there: Deus Ex and Unreal composer says he’s submitted 50 resumes and gotten one interview in the last year | PC Gamer Skip to main content Open menu Close main menu PC Gamer THE GLOBAL AUTHORITY ON PC GAMES US Edition UK US Canada Australia Subscribe Sign in View Profile Sign out Search Search PC Gamer Games Hardware News Reviews Guides Video Forum More PC Gaming Show PC Gamer Clips Software Codes Coupons Movies & TV Magazine Newsletter Affiliate links Meet the team Community guidelines About PC Gamer PC Gamer Magazine SubscriptionWhy subscribe?Subscribe to the world’s #1 PC gaming magTry a single issue or save on a subscriptionIssues delivered straight to your door or device From$1Subscribe now Don’t miss these AI Major investor is ‘shocked and sad’ that the games industry is ‘demonizing’ generative AI Gaming Industry ‘You would not believe the number of AI games in our inbox’ says Tunic’s publisher ‘I am tired of seeing it’ AI Stellar Blade’s director says AI can see ‘one person can perform the work of 100 people’ but that won’t wind up in job losses, somehow World of Warcraft World of Warcraft: Midnight’s lead composer feels ‘very lucky and happy that we’re not using generative AI’ Third Person Shooter Even after its success, Embark design lead is still lukewarm on AI usage for Arc Raiders: ‘I don’t think it’s fallen any way or the other’ AI Don’t be scared of AI, says Troy Baker, because it’s gonna push us toward ‘the authentic’ rather than ‘the gruel that gets distilled to me through a black mirror’ Gaming Industry ‘We will f*ck up’: The publisher of Against the Storm and Manor Lords is committed to keeping generative AI out, but it’s easier said than done Games No new Deus Ex game this year, according to Adam Jensen actor Elias Toufexis, who says the owners are ‘psychopaths’ for not concluding the trilogy RPG Clair Obscur’s narrative lead says while it’s ‘a painful process’ to write, AI has never tempted her: ‘The whole point of writing is to express what I have in my head’ AI ‘I f**king hate gen AI art,’ Hooded Horse chief says: ‘If we’re publishing the game, no f**king AI assets’ Third Person Shooter ‘We don’t use AI…to replace people,’ claims Arc Raiders CEO, without actually explaining what they do use it for AI It’s not weird to want a generative AI disclosure on games Gaming Industry Over 50% of game developers now think generative AI is bad for the industry, a dramatic increase from just 2 years ago: ‘I’d rather quit the industry than use generative AI’ AI Garry’s Mod creator says programmers over-relying on AI is like using too much porn: ‘You lose your ability to ejaculate using your imagination’ AI Todd Howard says AI’s ‘not a fad’ but ‘we’re not using it to generate anything… that handcrafted human intention, is what makes things special, and that’s where we want to be’ PopularSpring SaleClipsCrimson DesertMarathonBest PC gearQuizzes Gaming Industry It’s brutal out there: Deus Ex and Unreal composer says he’s submitted 50 resumes and gotten one interview in the last year News By Wes Fenlon published 26 March 2026 AI’s impact on audio production has, of course, become a hot topic in the game music world. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. (Image credit: Future) Copy link Facebook X Whatsapp Reddit Pinterest Flipboard Email Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter PC Gamer The biggest gaming news, reviews and hardware deals Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team. Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. You are now subscribed Your newsletter sign-up was successful Want to add more newsletters? Every Friday GamesRadar+ Your weekly update on everything you could ever want to know about the games you already love, games we know you’re going to love in the near future, and tales from the communities that surround them. Signup + Every Thursday GTA 6 O’clock Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O’clock experts. Signup + Every Friday Knowledge From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what’s on the horizon. Signup + Every Thursday The Setup Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more. Signup + Every Wednesday Switch 2 Spotlight Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo’s new console each week, bring you up to date on the news, and recommend what games to play. Signup + Every Saturday The Watchlist Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we’ve got you covered. Signup + Once a month SFX Get sneak previews, exclusive competitions and details of special events each month! Signup + An account already exists for this email address, please log in. Subscribe to our newsletter If you don’t pay close attention to game credits you may not know the name Alexander Brandon, but you’ve almost certainly heard his work. The composer of Deus Ex’s soundtrack has some 30 years of games to his name as a musician (Unreal, Stormgate), audio director (Wasteland 3, Neverwinter Nights 2), and even voice actor—who could forget his performances as “Flayed Goat” in Pagan Online or “Additional Mudokon Voices” in Oddworld: Soulstorm?Okay, those last two aren’t his most prestigious credits—but the point is, Brandon’s list of contributions to game audio run the gamut from legendary to humble, from in-studio director gigs to the sorts of small behind-the-scenes contributions every game needs to get out the door. It’s the kind of resume that seems like it’d guarantee you a job. Unless the state of layoffs and hiring in the games industry was, like, terrible, or something.”My take on things is: Full-time is far less likely, high-paying full-time is probably more competitive than it’s ever been,” Brandon said in a recent interview with PC Gamer. “I’ve submitted 50 resumes and gotten one interview in the last year.”Article continues below You may like Major investor is ‘shocked and sad’ that the games industry is ‘demonizing’ generative AI ‘You would not believe the number of AI games in our inbox’ says Tunic’s publisher ‘I am tired of seeing it’ Stellar Blade’s director says AI can see ‘one person can perform the work of 100 people’ but that won’t wind up in job losses, somehow Ah. Well then.Brandon’s last full-t

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